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GCSE Computer Science for AQA Digital Student Book (2 Years)

GCSE Computer Science for AQA Digital Student Book (2 Years)

GCSE Computer Science for AQA Digital Student Book (2 Years)

Edition:
1st Edition
Author:
David Waller
Published:
June 2016
Availability:
Available in limited markets only
Format:
Digital
ISBN:
9781316504079
Notes:
Not available for credit card purchase. Please contact Customer Services.

A new series of bespoke, full-coverage resources developed for the 2016 AQA and OCR GCSE Computer Science qualifications.

£40.75
(I) GBP
Digital

Overview

Written for the AQA GCSE Computer Science specification for first teaching from 2016, this enhanced digital resource uses an exciting and engaging approach to help students master underlying computing principles and concepts, and develop their computational thinking, programming and problem-solving skills. Interactive worksheets consolidate students’ learning and rich digital content including animations demonstrate how computer science relates to everyday life. This resource allows students to annotate text. Accessible online and on tablet devices through the Cambridge Reader app (iOS and Android).

Features

  • Tailored to the new AQA GCSE Computer Science specification for first teaching from 2016.
  • The Digital Assess to Progress tool provides support for assessing, tracking and reporting on students' progress.
  • Rich digital content including images and animations that help students relate Computer Science to everyday life.
  • Allows teachers and students to annotate text, add audio notes and link to external resources.
  • Contains a wide variety of practice problems, interactive worksheets and exam-style questions to help with exam preparation.
  • Accessible online and on tablet devices through the Cambridge Reader app (iOS and Android). For information on how to use Cambridge Digital editions and on supported devices please visit cambridge.org/go.
  • A print Student Book and a free Digital Teacher’s Resource are also available.
  • Accessibility Information: The accessibility information of this publication is unknown.

Contents

  • Introduction
  • 1. Algorithms
  • 2. Iteration
  • 3. Data types and structures
  • 4. Sorting and searching
  • 5. Input and output
  • 6. Software development
  • 7. Representing numbers
  • 8. Representing text, graphics and sound
  • 9. Computer systems
  • 10. Boolean logic
  • 11. Programming languages
  • 12. Computer networks
  • 13. Cyber security
  • 14. Impact of digital technologies
  • Non-exam assessment preparation

Accessibility

  • Unknown accessibility: The accessibility information of this publication is unknown.

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